TwangLEDGAME/src/game/Level.h

16 lines
312 B
C++

#pragma once
#include <Arduino.h>
#include "Player.h"
#include "Enemy.h"
struct Lava { int start=400, end=520; };
class Level {
public:
int exitX = 1150;
Lava lava;
Enemy enemy;
void reset(Player &p) { p.reset(); enemy=Enemy(); }
bool isLava(int x) const { return x>=lava.start && x<=lava.end; }
};